Real-time rendering in OctaneRender showcasing Spectral AI Denoiser and AI Light for clean, fast results. Octane's scene graph efficiently handles high-poly objects.
Real-time rendering in OctaneRender showcasing Spectral AI Denoiser and AI Light for clean, fast results. Octane's scene graph efficiently handles high-poly objects.

Unleashing Unrivaled Speed and Quality with OctaneRender: The Premier GPU Render Engine

Real-time rendering in OctaneRender showcasing Spectral AI Denoiser and AI Light for clean, fast results. Octane's scene graph efficiently handles high-poly objects.Real-time rendering in OctaneRender showcasing Spectral AI Denoiser and AI Light for clean, fast results. Octane's scene graph efficiently handles high-poly objects.

For automotive repair professionals and content creators in the automotive industry relying on photorealistic visuals, OctaneRender stands as the world’s first and fastest unbiased, spectrally correct GPU render engine. It delivers unmatched rendering quality and speed, setting a new standard in production rendering. Octane empowers artists and technicians to achieve unparalleled realism and efficiency in their visual projects.

OTOY proudly pioneers advancements in graphics technology through groundbreaking machine learning optimizations in Octane, out-of-core geometry support, and revolutionary 10-100x speed enhancements in scene graph performance. Furthermore, Octane leverages RTX raytracing GPU hardware acceleration, pushing the boundaries of rendering capabilities.

Explore the Latest Features in OctaneRender

  • NVIDIA RTX Acceleration for Octane: Experience a significant leap in rendering speed with Octane RTX hardware acceleration. NVIDIA raytracing GPUs achieve 2-5x faster render times, with multi-GPU support for even greater performance. The speed gains are more pronounced in complex scenes, and you can benchmark your system using RTX OctaneBench®.

  • Advanced Layered Materials in Octane: Octane’s new layered material system provides the tools to construct intricate materials with exceptional physical accuracy. Build complex surfaces from a base layer and up to 8 additional layers, utilizing new nodes like diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes. This physically-based approach in Octane allows for the creation of highly realistic materials, surpassing the limitations of manual material mixing.

  • Spectral Random Walk SSS and Hair Material in Octane: Create ultra-realistic skin and scattering materials with Octane‘s new Random Walk medium. Combined with the spectral hair material, Octane enables the effortless creation of photorealistic digital characters. The Spectral Hair Material in Octane offers diverse coloring modes and multiple roughness parameters, simulating varied scattering behaviors along hair strands with spectral precision.

  • VECTRON™ for Infinite Geometry in Octane: Octane integrates the Vectron™ software module, leveraging Vector-Polygon geometry for virtually infinite procedurally generated scenes, volumes, and geometric detail. Vectron within Octane allows artists to generate complex scenes directly on the GPU without being constrained by GPU VRAM, achieving near-zero memory footprint for massive scenes.

  • SPECTRON™ for Procedural Volumetric Lighting in Octane: The Spectron™ software module in Octane introduces Procedural Volumetric Lights, enabling the creation of procedurally driven volumetric lighting effects like spotlights. Control light with blockers, barn doors, gels, and more, all within Octane‘s spectral rendering environment.

  • OSL and Procedural Vertex Displacement in Octane: Octane now supports procedural and OSL vertex displacement (height or vector displacement) computed before rendering. This robust displacement system overcomes the limitations of previous methods, offering a powerful tool for detailed surface manipulation. Octane also includes a displacement mixer node to combine and layer vector/height displacement maps for enhanced control.

  • OSL Shaders for Volume Textures in Octane: Expand the possibilities of volume rendering in Octane by using textures for absorption, scattering, and emission within volumes. Previously limited to static colors, Octane now allows for textured volumes, adding another layer of detail and realism to your renders.

Read more for an in-depth exploration of all the new features in Octane.

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